UnityMol 0.9.6 builds released

We released binary builds of UnityMol version 0.9.6. They are available from the sourceforge download page https://sourceforge.net/projects/unitymol/files/UnityMol-0.9.6/. Builds are available for Mac OSX, Windows and Linux.

The 0.9.6 release embeds Artemis version Alpha 2.2 and VRPN plugin version Beta 1. There are a lot of deep changes to the code in this release. The overall performance should be greatly improved. Loading PDB files is way quicker, the framerate is drastically improved. Below is a non-exhaustive list of new features, fixed bugs and code refactoring carried out.

¶Feature Additions

  • New optimized Hyperball shader (major FPS boost but some features are not yet available)
  • Shadows for all hyperballs and hypersticks
  • AntiAliasing : SMAA from https://github.com/Chman/SMAA
  • Light direction impacts the hyperball diffuse illumination
  • Simpler and faster representation change
  • Load and display PDB significantly faster
  • Specular effect on hyperballs (#55)
  • Transparent and colored surface
  • FOV setting
  • Hide hydrogens function generalized
  • Transparent background screenshot
  • Interactive mode optimizations

¶Fixed Bugs

  • VRPN Tools show up (issues #8 and #28 ).
  • Refresh camera effects (issue #29)
  • Screenshots management improvements

¶Refactoring

  • Parsing PDB
  • Atom representation
  • Sugar part

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